Sunday 23 November 2008

The tower&tent development

It took me somt time to make the UV mapping right for this model. I encountered a problem where the texture/image kept duplicate itself into infinity. I asked several around 4-5 people to help me with it and it still doesn't work, until Anja from the CVA 3rd year helped me out. Basically she deleted the Maya referance folder and created a defult one...

anyway, so this is the result:


I painted the texutre in photoshop. The patten at the bottom is traced from one of the image from my research.

This is the develpment of the top bit.

This is the first try. As you can see, I'm looking for the most simple texture... It worked, but not as good....
So i made another texture that is designed to suit the top. Work out prefectly.


Also, through the development of the tower I learned how to use BMP map to improve texture.

I applied BMP map to one of my tent. Here's the result:

1 comment:

Blackgaze said...

Looks great. I was worried about the mode originally, but the textures have really done the trick. Nice work.